EKU Department of Music
Mus 384/584

(Music Technology)
TR 9:30 - 10:45 a.m. Room: Foster 303 (Computer Lab)

Instructor: Dennis Davis
Office: 112 Foster Building
Phone: (859) 622-5007
FAX 859-622-1333
Email:dennis.davis@eku.edu

Office Hours: By appointment

Course Rationale:

  • Music professionals, be they educators, performers, merchandisers, or conductors, will need to use and understand music technology during their careers. This course provides a basic understanding of P.A. and recording configurations, music notation software, HDDR/MIDI, software, and music-specific web design.

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Learning Objectives Include:

  • Students will learn how to configure a basic P.A. system.
  • Students will learn how to configure a basic concert recording system.
  • Students will learn how to configure a basic home studio.
  • Students will learn Macintosh operating system basics.
  • Students will learn basic digital video recording and computer applications.
  • Students will learn how to configure a basic MIDI/audio system using computers, interfaces, and peripherals.
  • Students will learn MIDI applications and processes.
  • Students will learn hard disk digital recording (HDDR) applications and processes.
  • Students will learn music notation applications.
  • Students will learn how to design basic web pages with music specific content.

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Student Assessment:

  • Projects, quizzes, attendance, class preparation/participation, and project papers will assess the understanding of learning objectives and determine final grades.
  • Students will submit all projects as content on their MUS 384 project web page (embeds and pdfs).
  • Students will receive a code to the music lab door. This code is to be kept private. Students caught distributing the door code will be administratively dropped from the course.

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Required Materials:

  • Computer access to the World Wide Web and email.
  • Jump-drives are required to archive your personal projects. The lab computers do not have floppy drives. You may need to bring equipment to the lab for personal projects and/or purchase conversion cables.
  • Class Attendance is required. Five (5) unexcused absences result in a grade of F. Three unexcused tardies equal one unexcused absence. Only absences excused according to EKU guidelines will be accepted (written and verifiable). Three tardies equal one absence.
  • Personal Headphones.
  • All of the information for this course will be presented in class, the WWW, or on reserve in the music library. No text is required, but copies of tutorials and other items will be the financial responsibility of the student.
  • The instructor reserves the right to alter the syllabus, course requirements, and class activities as necessary.
  • Understand that EKU retains the right to use, sell, or distribute any projects created during the completion of this course.

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Reserve Materials Include:
  • Articles explaining music technology.
  • Various peripherals including USB iMics, Oxygen 8 Interfaces, a Canon ZR-100 digital video camera, and various manuals.
  • Other items as announced.

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Basic Sound Reinforcement and Recording:
Configuring a basic P.A. system, recording a live concert, and planning a personal home studio.

A basic P.A. (Public Address) system includes a microphone, cables, amplifier, and speaker. The following concepts will be covered:

  • Cables: low Z (impedance) or XLR, high Z, RCA, mini (1/8 mono and stereo), and speaker (1/4, banana, 3 lead, and raw)
  • Ground loops, feedback, shock hazards, 60 cycle hum, and Pink noise.
  • Microphones: wireless versus wired, cables, placement, pop guards, DI (direct input) boxes, and mic stands.
  • Component placement: amplifiers, speakers, microphones, and mixing boards.
  • Mixing board basics: equalizers auxiliary sends, subgroups, line-in/line-out, line level, mic level, phantom power, faders, and ambient effects (compression, reverb, delay, and chorus).
  • Speaker basics: mains and monitors, crossovers, wiring, phase cancellation, basic diagnosis, and positioning.
  • Required:
    • Print and Study Yorkville's excellent article on P.A. basics.
    • Read, consider and refer to Harmony-Central's collection of P.A. pages.
    • Supplemental links:

A basic concert recording configuration includes a microphone, cables, and a recording device. The following aspects will be covered.

  • Recording mics versus P.A. mics.
  • Clipping, signal path, and signal level.
  • Mic placement, room noise, and performance noise.
  • Recording devices: D.A.T., minidisc, computer, analogue (cassette tape).
  • Many issues covered in the P.A. section also relate to studio and concert recording.
  • Harmony Central's recording links can help answer many questions and many of the links are for novices. Other links provide helpful tips and tricks or address specific topics.
  • As you learn about sound reinforcement and recording consider:
    • How room characteristics affect recordings.
    • How mic placement differs according to instrument, venue, and situation.
    • How to deal with recording problems.
    • Differences between studios (controlled environments and concert venues.

A basic personal recording studio includes many elements previously covered in the P.A. and concert recording sections. The main differences are:

  • Your personal goals, needs, and budget.
  • Software, hardware, peripheral devices, and related components.
  • When to buy, rent, or contract equipment and services.
  • Read, study, and consider the following resources:
    • Web Monkey's personal studio overview.
    • eHow's personal studio overview. Look at the related videos and articles on the right.
    • Tweak Headz personal studio overview.

Assignment:
Many of these issues are taken for granted. Even though some students may already know about these processes, it is still a good idea to review them. The quiz will cover the basics and be taken from the following:

  • Be able to explain basic configurations for a concert P.A. system, concert recording system, and personal home studio:
    • Where should the equipment be placed?
    • When should amps be turned on and should the speakers already be connected?
    • Basic problem solving.
  • Know the follow terms and be able to identify the equipment:
    • Mic
    • Cables (1/4, 1/8, XLR, RCA, various commonly used speaker cables.
    • Mixer
    • Fader
    • Auxiliary Send
    • Amplifier
    • Equalizer
  • Explain how to tell the difference between speaker cables and shielded cables.
  • Explain why speaker cables and shielded cables should not be interchanged.
  • Explain Ground loops (hum), feedback, shock hazards, and 60 cycle hum.
  • Explain microphone fundamentals: wireless versus wired, cables, placement, pop guards, DI boxes, and mic stands.
  • Explain mixing board basics: equalizers auxiliary sends, subgroups, line-in/line-out, line level, mic level, phantom power, faders, and ambient effects (compression, reverb, delay, and chorus).
  • Explain speaker basics: mains and monitors, crossovers, wiring, phase cancellation, basic diagnosis, and positioning.
  • How do recording mics and P.A. mics differ.
  • Define clipping, distortion, and signal level.
  • Headphone pros and cons.
  • Understand basic recording studio design goals and problems: artifacts, reflections, noise diffusion, and so forth.
  • Explain mic placement basics, and ways to lessen room/performance noise.
  • Have a basic understanding of recording devices: D.A.T., minidisc, computer, analogue (cassette tape).
  • How to balance buying, renting, or contracting equipment and services.

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Macintosh Operating System:
Macs are really easy to use once you learn the basics.

  • The desktop is click sensitive. Students will open an application and mistakenly click on the desktop background. If you click on the background you activate the system software (Mac OS) and deactivate your music software (Garageband, etc.). Just click on an open window that belongs to the music software to reactivate it.
  • Get familiar with basic keyboard macros; they save time and frustration:
    • apple+z = undo
    • apple+c = copy
    • apple+v = paste
    • The space bars starts/stops playback in most applications.
  • The menu bar is at the top of the screen. Other application specific macros can be found there.
  • Understand the Apple Audio/MIDI utility and sound controls in the system preferences.
  • The DOCK is menu at the bottom of the screen. It contains icons for software and the system preferences (white button with a light switch).
  • If an application fails to respond after an extended period of time, you can force quit it by pressing Apple+option+escape. Select the appropriate application. Do not force quit the Finder.
  • You will have a computer login and password. Do not share it with anyone and log out after you finish. Do not shut down the computer or unplug it.

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Hard Disk Digital Recording:
HDDR places music on a computer hard drive. It can be as simple as a minidisc/DAT playing a recorded concert into the computer's mic input, or as elaborate as a computer in a professional recording studio connected to a multichannel audio interface recording an entire band or orchestra. Other possibilities include digitizing cassettes/LPs.

A basic HDDR system requires a computer, software, audio interface, MIDI interface, cables, and mic. We will focus on Garageband, Digital Performer, and Audacity for HDDR.

  • Garageband:
    • Garageband Window basics: Track header, Track mixer, Timeline, Zoom slider, New track button (+), Track info button (i), Loop browser button, Track editor button, Transport controls, Time display, and Master volume.
    • Timeline Window basics: Beat ruler, Tracks, Playhead (top of scroll bar), Timeline grid button, Regions, Volume curves, Master track, Playhead lock button, and Scroll bar.
    • Real versus Software instruments.
    • Real instrument track editor: Zoom slider, Transpose slider, Beat ruler, Playhead, Scroll bar, and Wave form display,
    • Software instruments: Zoom slider, Fix Timing button, Display menu, Transpose slider, Velocity slider, Notes/Controller display, Beat ruler, Playhead, and Scroll bar.
    • Loop Browser: View Buttons (column vs. grid), Scale type menu, Search text field, Preview volume slider, Columns, and results list.
    • Track info window: instrument menu, input, and details menu (effects).
  • Quiz Terms and Concepts:
    • Window components
    • Setting meter, tempo, and key.
    • Loop
    • MIDI: General MIDI (GM Patches), Percussion Map, Audio/MIDI interface, MIDI cable, Controller, and Sound Module.
    • What does MIDI record?
    • Controllers (volume-7, panning-10, expression-11, sustain pedal-64, modulation-1, bank selects-0 or 32, and pitch bend).
    • Wave form
    • Export
    • Region
    • Transport controls
  • Tips:
    • The master track sets time signature, tempo, and key.
    • Observe how the cursor's function changes as you move it over a track/region. It can move, select, resize, or loop a region depending upon where it is when you click it.
    • Click the playhead to snap the scroll bar for editing/playback (track or editing window).
    • The scroll bar decides the editing point for splitting loops.
    • Click/drag to select areas for editing.
    • The undo macro is the apple key + Z.
    • Use the zoom tool to quantize MIDI rhythms. Changing the zoom level decides the level of quantization (1/4, 1/8, 1/16, or 1/32).
    • Re-title regions (be careful not to re-title the entire track) to organize your loop edits.
    • Try to use loops with the same tempo to avoid numerous splitting and splicing edits.
    • The cycle feature can help you rehearse/audition a segment of the tune without using the transport controls
    • You can use loops with different keys and transpose them.
    • Keep your project relatively simple and be sure to discuss it with me first.

Audacity is freeware for digital editing and recording. It serves the needs of most users and provides an inexpensive avenue for learning the basics of audio editing.

Assignments:

  • Read the "Garageband at a glance" document under the Help menu and gain familiarity with the above topics.
  • Complete lessons 1 (basic operations), 2 (real instruments), and 3 (software instruments. Be sure to save your work.
  • Projects:
    • Garageband:
      • Complete a 30 second sound wipe with voice overlay.
      • Complete a 3 minute podcast (must include images).
      • Complete an original song in a standard song form: AABA, ABA, Rondo, Theme/Variations, or Pop form (AAB). The song needs to have at least one MIDI track, and two or more real instrument/loop tracks. It does not need to be long, but it does need to be complete.
      • It can be as simple as a several grooves that alternate to effect the form.
      • Try to have 2 minutes of music, but less is fine if the form works.
      • Tip: work with symmetrical phrase lengths (i.e. 8 bars).
      • Be sure to add some effects, mix the volumes, and use controllers on the MIDI track.
    • Audacity:
      • Complete the two mini-Audacity projects (Round Project and Editing, Effects, and Processing Project).
  • Present your project on the due date with a two page, double spaced, paper describing your project (word document-blackboard), what you learned, and any difficulties you experienced.

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MOTU: Digital Performer (DP)
DP and Garageband have similarities, but DP is much more sophisticated and its possibilities seem endless. Many film composers use it. The soundtrack for Lord of the Rings was recorded and edited on it (over separate 500 tracks).

Assignment:

  • MIDI Quiz Aritcles:
    Please read the articles on reserve in the library in the 2000 and 2001 Digital Piano Buyer's Guides:

    1) The Computer Connection (2000)
    2) MIDI for Dummies (2001)
    3) Who is General MIDI (2001)
    4) Collaborating with you computer (2001)

  • Read MIDI Basics and MIDI Tutorials (actively read the articles and be prepared to discuss them in class).
  • Watch the quicktime DP tutorial on the hard drive in the Motu DP folder.
  • Read and work the required selections from the DP Getting Started Manual: 1) Chapter 11 (Recording MIDI); 2) Chapter 12 (Recording Audio); Chapter 13 (Building a Sequence).
  • Take the quiz and present your project on the due date with a two page double spaced paper describing your project, what you learned, and any difficulties you experienced.
  • Quiz Terms/Concepts:
    • Be able to identify elements in the Tracks window: inputs, outputs, MIDI or audio, play/record, solo, patch, metronome/count-off, meter, tempo, punch in/out, memory cycle/stop, and overdub.
    • Transport controls
    • Event window (MIDI)
    • Soundbite window (audio)
    • PPQ (parts per quarter note)
    • Quantize
    • Audio input and level check (Mac input and MOTU MAS)
    • Polyphonic versus Polytimbral (MIDI)
    • Drawers (extensions of the Main console)
    • MIDI graphic window (piano roll)
    • Step Record
    • Drum Editor
    • Controllers (see Garageband)
  • Project:
    • Sequence and arrange the assigned piece or a jury level piece in DP. You must get approval to use a jury piece.
    • Popular music aficionados can create an original work with at least 10 tracks (not necessarily simultaneously).
    • Loops can be used with any project, but are not required.
    • Performing with your piece is optional, but encouraged. Be sure the part is sequenced if you choose not to perform with it.

Tips:

  • Pick a complete piece that is not very long (short sonata, theme/variations), but does have a separate and continuous bass and accompaniment.
  • Enter each voice on a separate track and enter the bass or percussion first.
  • Consider input quantizing and use the conductor track for rubato.
  • Enter difficult parts in step record mode. Enter easy parts at a slow tempo and use the memory record features to loop the region.
  • Use the "take" option to evaluate different takes (instead of always erasing and re-recording).
  • Don't worry about a few wrong notes in a MIDI recording. They can be found and changed quickly. Audio mistakes are almost as easy to fix.

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Notational Software:
Symphonic excepts will be entered using Sibelius and Finale. Each application will also explore separate assignments (in class as a group) to investigate special notation issues.

Assignments:

Sibelius:

  • Watch the Sibelius help videos.
  • Understand the hot mouse concept.
  • Learn about the keypad.

Finale:

  • Learn each element in the tool pallet.
  • Memorize the numeric pad/rhythm connection (speedy note entry)
  • Terms/Concepts:
    • Entry methods (simple, speedy, hyperscribe, transcribe, and scan).
    • MIDI assignments and instruments.
    • MIDI setup
    • Audio MIDI setup
    • Voices/Layers.
    • Scroll/Page view.
    • Internal Speaker assignment (quicktime/smart music/reason).
    • The 5 main windows in the window menu.
    • Instrument list and playback controls in the window menu.
  • Enter the assignments and attend class.
  • No paper is required for this segment.

Tips:

Sibelius:

  • Type the following letters and watch what happens:
  • Q, K, S (note selected, then space bar), I, T, X, and so forth. Hold down shift and do the same.
  • Pick other letters and just experiment.

Finale:

  • Use hyperscribe and speedy note entry to enter most of the notes. Do not stop when you make a mistake - you can fix it later.
  • Let the Wizard put instruments in score order.
  • Stay away from simple entry as much as possible.
  • Entry articulations en masse when possible.
  • Copy and paste often.
  • Even though Finale shows you a whole rest, you must erase it and enter one to place fermata over it.
  • Study the Speedy Note Drop Down Menu:
    • 9 flips the enharmonic.
    • Forward slash breaks/makes a beam.
    • Change rhythms by numeric pad.
    • Correct rhythms by clicking note and using numeric pad.
    • F lowers 1/2 step and S raises 1/2 step
    • Apple + f flips ties.
  • Mass Mover:
    • click to select, drag to copy.
    • Select multiple measure and drag to copy.
  • Slur Tool - apple+f flips the slur.
  • Finale attaches everything to a note, system, or measure. Where you click can determine what is selected as in a mid-measure movable clef.
  • The initial Tempo marking can be entered when the document is created or using the expression plug-in.
  • The cross staff command is a TG Tools plug-in.
  • Do not worry if notes, lyrics, elements, and articulation overlap. The mass mover tool can respace these items.

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HTML
Music Specific Web design:

The possibilities available via the internet are endless. Educators use it to post assignments. Professionals advertise products and services. New technologies are introduced and explained. We are only limited by our imagination. Our projects will be music specific. We will learn how to use basic HTML programming tags, sound files, image files, and other aspects as time permits.

Assignments:

  • Using NVU, a free web design application (mac and pc), you will create the following projects:
    1) An evaluation page that focuses on a music specific topics (see below). Use tables to organize your content and grade 20 sites on content, navigability, graphic design, and load speed. Your evaluation projects can focus on music topics and technology: clarinet studios, percussion studios, music departments, midi tutorial sites, software training site, graphics sites (clip art, etc.), recording sites, web design sites, and notation topics. You may also explore music theory, history, and other related sites.

    Now that you have a better understanding of the qualities needed for a great webpage you can begin your other pages:

    2) An MUS 384 Projects Page that features embeds for your midi (DP), garageband, and notation projects (pdfs).

    3) A personal professional page (your private studio, bio, performance availability, and so forth).

  • If you want to learn more about web design look at the many helpful links and tutorials at the NVU help site.
  • Work through the Case Western Web tutorials to gain an understanding of html codes and the nature of tags. Save these as PDFs and submit on BB.
  • View the powerpoint presentation on basic web design by Melanie Bentley (web administrator for the CAS).
  • Read the articles on reserve and the links below.
  • Create a professional development page.
  • Create an evaluation page.
  • Write a two page double-spaced paper describing the project.


Course Schedule:
Segment 1: (8/25 - 9/3 - 4 classes)

  • Basic Sound Reinforcement, Recording, Assignments, and Macintosh Basics.
    • 8/25: Class 1 - Read syllabus, sign learning contract, read articles (see above). Basic equipment identification and configuration.
    • 8/27: Class 2 - Basic equipment identification and configuration.
    • 9/1: Class 3 - 30 Minute Quiz (approximately 10 questions) at the end of class over the following:
      • Basic PA configurations (what is used where and hook it up)
      • Basic Recording configurations (what is used where and hook it up)
      • Mixing board basics (faders, aux sends/returns, effects, line input); Effects basics (compression, EQ, chorus, delay, reverb),
      • Basic Recording concepts (micing, clipping, 60 cycle hum, ground loop, etc.)
    • 9/3: Class 4 - Review/Quiz.

Segment 2: (9/8 - 9/17 - 4 classes):

  • Web Design projects and assignments: Evaluation and Personal Project pages.
    • 9/8: Class 1 - NVU Basics - Evaluation and Personal Project (Intro).
    • 9/10: Class 2 - Basic Tags: Discuss Articles/Case-Western Quizzes (read and prepare for this during the prior week).
    • 9/15: Class 3 - Music embeds(.mp3/.wav/.mid) as background music and body content.
    • 9/17: Image Basics - Image editing, exporting, and graphics. (Post Evaluation Page and Project Template on Student Web Site).

Segment 3: (9/22 - 10/8 - 6 classes)

  • Garageband and Audacity Projects and Assignments: 
  • One 30-45 second soundwipe (Advertising Jingle), One 3 minute original composition (Use a normal form: ABA, AABA, Variations, etc.), One 3 minute Podcast.
    • 9/22: Class 1 - Read and print out "Garageband at a glance" (Garageband help menu). Work on tasks as directed in class. Introduction to Garageband and Audacity.
    • 9/24: Class 2 - Complete the lessons: 1 (basic operations), 2 (real instruments), 3 (software instruments) and loops. Be sure to save your work.
    • 9/29: Class 3 - Working with Loops (tempo/key/segmenting/joining/transposing). Work on Audacity projects.
    • 10/1: Class 4 - Lecture/Project work.
    • 10/6: Class 5 - Lecture/Project work.
    • 10/8: Class 6 - Present Projects via web page. Include descriptions of your projects on your web page.

Segment 4: (10/15 - 11/7 - 7 classes)(Note - Fall Break: 10/12-13)

  • Digital Performer Projects and Assignments: Printed Window Identification, MIDI File importation and editing, Bach Chorale, Orchestral Excerpt, Window Identification Exercises, Personal Project if applicable.
    • Fall Break (10/12-3)
    • 10/15: Class 1 - Read MIDI/Audio Articles (web and library - see above). Read MIDI Basics. , General MIDI, and Percussion maps. Read and consider the "help menu items" in Digital Performer 5.1. Come to the lab and watch the DP video tutorials located in the MOTU DP folder (applications).
    • 10/20: Class 2 - Study the Windows: Tracks, Event, Soundbites, Conductor, and Graphic. Assignment/handouts identifying aspects for each window.
    • 10/22: Class 3 - Lecture/Projects - Entry methods: MIDI (step record vs. real time), Audio recording, and Loops.
    • 10/27: Class 4 - Lecture/Projects - Edit Tools: Edit menu items plus quantization (pre and post recording).
    • 10/29: Class 5 - Lecture/Projects - Soundbite editing, Audio tracks, virtual sythns and Reason sounds.
    • 11/3: Class 6 - Project work.
    • 11/5: Class 7 - Quiz covering Performer, Garageband, MIDI, and related material.
    • Note: Final projects and web embeds are due at the final exam.

Segment 5: (11/10 - 12/10 - 8 classes)

  • Notation projects and assignments: Finale and Sibelius (Orchestral Excerpts and Special notation exercises)
    • Sibelius:
    • 11/10: Class 1 - Basic Sibelius note entry methods and Tools (click/keyboard/flexitime).
    • 11/12: Class 2 - Tools and Editing.
    • 11/17: Class 3 - Project work/Special notation.
    • Finale:
    • 11/19: Class 4 - Basic Finale note entry methods and Tools (simple/speedy/hyperscribe).
    • 11/24: Class 5 - Tools and Editing.
    • 12/1: Class 6 - Project work/Special notation.
    • Finale and Sibelius:
    • 12/3: Class 7 - Project work.
    • 12/8: Class 8 - Project work.
    • 12/10: Class 9 - Project work.
    • Note: Projects and web embeds are due at the final exam.

Final Exam: Project presentation - 12/15 (Tuesday): 8-10am. Digital Performer, Sibelius, and Finale Projects are presented in class in lieu of final exam in Room 315. (Note: Late projects will not be accepted.)

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University Disabilities Statement:
If you are registered with the Office of Services for Individuals with Disabilities, please obtain your accommodation letters from the OSID and present them to the course instructor to discuss any academic accommodations you need. If you believe you need accommodation and are not registered with the OSID, please contact the Office in the Student Services Building Room 361 by email at disserv@eku.edu or by telephone at (859) 622-2933 V/TDD. Upon individual request, this syllabus can be made available in an alternate format.

Academic Integrity statement: 
Students are advised that EKU’s Academic Integrity policy will be strictly enforced in this course.  The Academic Integrity policy is available at www.academicintegrity.eku.edu < http://www.academicintegrity.eku.edu/ > . Questions regarding this policy may be directed to the Office of Academic Integrity. University Writing Requirement:

Baccalaureate degree students must take the exam in the first semester of enrollment after completing the 60th credit hour. Transfer students who transfer 60 credit hours or more must take the exam in the first semester of enrollment.   Students failing to register for, take and pass the UWR in the semester after they complete 60 credit hours will be subject to the enrollment limitation described in the undergraduate catalog.



Academic Apparatus
Course Rationale
Learning Objectives
Student Assessment
Required Materials
Course Schedule
Reserve Material


Course Segments
Macintosh Basics
Basic Sound Reinforcement, Recording, and Assignments
Web Design Project
HDDR/MIDI Project
Notation Project


Other Links
EKU Guitar & Music TechnologyEKU Department of Music
College of Arts and Sciences